By Tim Hitchcock

As soon as each ten years, the cosmopolitan urban of Goka at the japanese sea coast of Tian Xia hosts the Ruby Phoenix event on an island within the city''s harbor. notorious for its unusual spectacles and intriguing mixture of struggling with types, the competition attracts warring parties from world wide. Its winner will get his number of a unmarried merchandise from the mythical treasury of an old spellcaster. yet this yr, now not all who've come to compete accomplish that out of appreciate for the traditions of conflict or maybe out of greed for the gift. They search, in its place, not anything greater than revenge! The Ruby Phoenix event is a tournament-style Pathfinder Module designed for 11th-level characters, written for the Pathfinder Roleplaying online game and appropriate with the 3.5 version of the world''s oldest RPG. the journey serves as a terrific creation to the people and struggling with types of the lands of the Dragon Empires.

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"It is ever so with the issues that males start: there's a frost in Spring or a blight in summer time, they usually fail in their promise" (LotR III, p. 182).

Elendil and his heirs prepared kingdoms after they got here to Middle-earth from Numenor; Gondor within the South, and Arnor within the North. either have been reasonable and wealthy kingdoms first and foremost of the 3rd Age. at present the heritage of the 2 kingdoms parted; the big name of Gondor rose, yet that of Arnor fell into darkness. forces introduced the destruction of the North nation. the 1st was once the waning of the Dunedain who dwelt in Arnor. the second one, and much larger was once the shadow that got here from the land of Angmar. the boys of Arnor withstood the evil strength of the Witch King for 6 lengthy centuries, a tribute to the energy and gear of the Dunedain of the North.

Arnor had suffered relatively little within the conflict opposed to Sauron on the end of the second one Age, and the dominion must have prospered. even though the numbers of the Dunedain were diminished, they have been nonetheless nice. The weather of Arnor used to be light and the land used to be fertile and freed from enemies. For a couple of hundred years concerns went good, however the air of Eriador appeared unwholesome for the descendants of Numenor. Arnor fell into decline lengthy prior to the land held any whisper of the shadow of Angmar. For purposes unknown the Dunedain deserted their capital of Annuminas upon the shorelines of Lake Nennuial, and withdrew to the lesser castle urban of Fornost.

The nation of Arnor was once doomed to "a frost in Spring, and a blight in summer season. " The heirs of the dominion might not agree at the succession to the throne of Arnor within the 9th century of the 3rd Age. In T. A. 861 the energy of the northern realm was once divided into 3 kingdoms: Cardolan, Rhudaur, and Arthedain. The quarreling persisted; Rhudaur and Cardolan contested the ownership of the tower of Amon Sul and its Palantir. The watch on evil slept within the north; males grew to become inwards and anxious themselves with their very own affairs. The rumours of evil multiplying within the mountains didn't curiosity them; for Arthedain and Cardolan at the least, the mountains have been far off. None gave their cognizance to the unpromising valley in a northern fork of the Misty Mountains.

The Witch King arose in Angmar through the realm of Malvegil of Arthedain, it slow among T. A. 1272-1349. males grew to become conscious of the transforming into evil within the mountains, yet Angmar was once nonetheless getting ready its strength. No attacks at the Dunedain got here till Argeleb, the son of Malvegil, assumed the throne.

The subsequent sixty years have been darkish ones for the Dunedain of the North. The Dunedain of Rhudaur have been pushed out by way of evil hillmen in league with Angmar and Argeleb used to be slain in conflict. jointly Arthedain and Cardolan held the elements Hills opposed to Angmar. In 1409 T. A. the Witch King of Angmar published his deadliest attack. Amon Sul was once raised and burned and the Dunedain have been compelled to escape westward. Cardolan used to be laid to waste. aid got here to the Dunedain from the Elves of the gray Havens, Rivendell, and Lorien. The armies of Angmar have been repelled from Fornost and the North Downs, and compelled to withdraw to Angmar. The shadow of the North used to be contained for a time.

ANGMAR

The land of Angmar is among the grimmest areas in all of Middle-earth. it isn't black and twisted like Mordor, yet heartbreakingly chilly and barren. It lies in a northern fork within the Western Misty Mountains, and within the japanese Misty Mountains. Little task is headquartered upon the barren simple among the fork within the mountains; the border safeguard of fellows is determined within the rolling hills upon the sting of the low plateau. those males watch the lengthy border highway that runs from Carn Dûm to the southern tip of Angmar. The orcs want the protection of the tunnels within the mountains. within the East the Witch King has no border protect; the mountains bar access into Angmar from that course, other than to people who understand the orcish tunnels.

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